← all jobs

Mid-Level Sound Designer

Work from home Full-time role Hiring

Position: Mid-Level Sound Designer · Reports to: Audio Director · Location: Fully remote · Type: 6-month contract, with option for full-time considered down the line Bladework Games is looking for a Mid-Level Sound Designer for a 6-month contract, with an option to move to full-time, to help us build the sound of Marked For Mayhem, our newly announced game. You will help own the audio from concept through in-engine integration, working closely with the Audio Director, Design, Environment, Animation, VFX, and Engineering. We need someone with 5+ years of experience who knows Unreal Engine well, including MetaSounds, and who has shipped at least one Unreal title.

Responsibilities

  • Work alongside the team and Audio Director to create and implement high-quality sound effects.

  • Take creative feedback and revise work to match the creative direction.

  • Use all Unreal audio systems, including MetaSounds, to implement and help create the overall sound of the game.

  • Collaborate with designers, animators, VFX artists, and engineers on audio implementation and systems.

  • Iterate on feedback from meetings, the Audio Director, playtests, and QA, and track and fix audio bugs through to ship.

  • Contribute ideas to the sonic identity and audio direction of our project.

Required Qualifications

  • 5+ years of professional game sound design experience.

  • At least one shipped title (AA or AAA quality), with a portfolio or demo reel showing your work on it.

  • Unreal Engine experience is a must, including audio implementation (sound cues, MetaSounds, and Blueprints).

  • Your own professional audio equipment and SFX library for sound design, set up for remote work.

  • Strong knowledge of a DAW such as Reaper, Pro Tools, or Nuendo, plus audio editing and processing tools.

  • Solid grasp of sound design fundamentals.

  • Clear communication and the ability to work independently and with a remote cross-discipline team.

Nice to Have

  • Experience composing interactive music.

  • Experience in Sci-Fi and Anime sound design.

  • Marketing Trailer Sound Design and mixing experience. 

  • Experience with dialogue, VO implementation, or adaptive music systems.

  • Experience with multiplayer or live-service titles.

5+ years professional game sound design experience; at least one shipped AA/AAA title; Unreal Engine with MetaSounds and Blueprints; DAW proficiency (Reaper, Pro Tools, or Nuendo); own audio equipment and SFX library; strong communication and remote collaboration skills.

Key Responsibilities

  • creating sound effects
  • implementing audio
  • collaborating with team

Skills & Tools

Unreal Engine, MetaSounds, Blueprints, Reaper, Pro Tools, Nuendo

Job Details

  • Category: Creative and Art Services
  • Seniority: Senior Level
  • Commitment: Contract
  • Workplace: Remote — United States
  • Languages: English

About Bladework Games

A game development studio creating interactive entertainment. — Industry: Information Technology

More open positions

Regional Manager - Canada (Confident Remodels)

Work from home Full-time role

Large Enterprise Account Executive, LATAM

Work from home Full-time role

Director, AI Learning Experience & Innovation

Work from home Full-time role

Senior Director, Program Team Lead

Work from home Full-time role

Data Analyst

Work from home Full-time role

Arts Telefundraising/Subscription Representative - Interest Application New York | New Jersey | Connecticut | Massachusetts | Illinois | California

Work from home Full-time role

Head of Financial Infrastructure Expansion (Digital assets expertise)

Work from home Full-time role

Student Safety Analysts - Content Moderators – Join Our Remote Talent Community

Work from home Full-time role

Remote Staff Software Engineer, Data Engineering

Work from home Full-time role

Director of Data Science & AI

Work from home Full-time role

ESL Teacher - Beijing

Work from home Full-time role

Remote Physical Therapist - Contract

Work from home Full-time role

Client Service Representative (REMOTE)

Work from home Full-time role

Senior Customer Success Manager – E‑Commerce & SaaS Performance Optimization for Brighthush in KSA

Work from home Full-time role

Administrator Funded Project - Repost

Work from home Full-time role

Sr. Software Engineer - Backend Engineer (India)

Work from home Full-time role

VP, Growth - ESM

Work from home Full-time role

Web Developer - Entry Level (Remote)

Work from home Full-time role

Quality Assurance Performance Improvement Analyst

Work from home Full-time role

Data processing analyst

Work from home Full-time role

DSP Manager

Work from home Full-time role