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[Remote] Software Engineer – Frontend

Remote Full-time Now Hiring

Note: The job is a remote job and is open to candidates in USA. blackshark.ai provides a scalable AI platform for extracting real-time geospatial insights from satellite and drone imagery. The Software Engineer will build and evolve the frontend application for AI model training, inference, interactive geospatial visualization, workflow management, and public API tooling across SaaS, cloud, on-premise, and edge deployments.

Responsibilities

  • Build and evolve our frontend application that serves as the primary interface for AI model training, inference execution, and results exploration
  • Develop rich, interactive map-based visualizations for displaying detection results, segmentation masks, and training data coverage across large geographic areas
  • Design intuitive workflows for complex geospatial operations: imagery upload and management, model configuration, inference parameterization, and results export
  • Build performant UI components for browsing and interacting with large-scale imagery handling pan, zoom, and overlay rendering for high-resolution satellite and aerial data
  • Work closely with backend engineers to integrate with our FastAPI services, designing responsive interfaces that communicate pipeline status, processing progress, and async job results in real time
  • Contribute to our public API developer experience, building documentation portals and interactive tooling for external integrators
  • Ensure the application works reliably across a variety of deployment contexts. We run our platform as SaaS, single-tenant cloud, on-premise, and on edge laptops in the field

Skills

  • Strong practical experience with Vue.js and building complex, stateful single-page applications
  • Solid software engineering fundamentals: HTML, CSS, TypeScript, component/integration testing, CI/CD, performance profiling, accessibility
  • Experience with rendering geospatial data in the browser, working with mapping libraries (OpenLayers, Leaflet, deck.gl, ...) and understanding tile-based rendering
  • Solid command of modern CSS and responsive layout for building information-dense, professional interfaces
  • Experience consuming RESTful APIs and managing asynchronous state
  • Strong sense for UX in technical products: you can translate complex workflows into clear, efficient interfaces without sacrificing power
  • Strong sense for user interaction design related to web maps for geospatial applications
  • Familiarity with geospatial concepts: geospatial math, coordinate reference systems, raster vs. vector data, GeoJSON, mapbox vector tiles
  • Familiarity with git
  • You're outcome-oriented and take pride in shipping interfaces that users genuinely enjoy working with
  • The minimum salary is56.000,--€ gross per year. The effective salary depends on qualification and experience and may be significantly higher!
  • Experience with WebGL, Canvas, or GPU-accelerated rendering for large image or map data
  • Experience building applications for regulated or security-sensitive environments
  • Background working on data-heavy dashboards, monitoring tools, or analyst workbenches
  • Experience with Test-Driven Development
  • Experience with 3D assets (meshes, textures, materials, shaders, ...) for web applications or 3D engines like Unity or Unreal Engine

Benefits

  • Flexible working arrangements
  • Personalized benefits including learning opportunities, mental wellbeing programs, and healthcare

Company Overview

  • AI infrastructure that makes the physical world computable. It was founded in 2021, and is headquartered in Wilmington, Delaware, USA, with a workforce of 51-200 employees. Its website is https://blackshark.ai/.