[Remote] Staff Services Engineer
Note: The job is a remote job and is open to candidates in USA. teamLFG is seeking a Staff Services Engineer to design and build core services for their gaming projects. The role involves collaborating with a dedicated team to develop backend game services and ensuring production quality while handling incidents post-launch.
Responsibilities
- Build and maintain production-quality backend game services
- Collaborate daily with a cross-disciplinary team to design the core services for the game (including sessions, matchmaking, and player progression)
- Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
- Calmly deal with production incidents, participating in an on-call rotation after launch
Skills
- Production experience designing and building backend game services
- Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
- Ability to diagnose complex system failures using logging and metrics
- Ability to write, debug, and maintain code in Rust
- Embrace a “we” culture in addition to being an outstanding collaborator and communicator
- Experience with “games as a service” online game development
- Experience leading (direct management, mentoring, or guiding) engineers
- Ability to write, debug, and maintain code in C++
- Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)
Benefits
- Medical
- Dental
- Vision
- Matching 401(k)
- Paid time off
- Wellness program
- Coveted employee discounts for Sony products
- May be eligible for a bonus package
Company Overview